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It’s not over until ’till the last keyframe

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I hate conceding defeat. If I’m wrong, I won’t admit it. Catch me out and I’ll swear until I’m blue in the face that you misheard me, or have taken something I said out of context. Worse still, I hate admitting it. That sly, smarmy look the victor has on their face when they know they’ve you by the scruff; it’s enough to make you want to summon Goliath-like strength and slap it right back in their faces.

The voyeur that I am, though, I can’t resist being the smug fly-on-the-wall when somebody else has an about-face:

Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores. We will no longer adapt Flash Player for mobile devices to new browser, OS version or device configurations. – Adobe, speaking to ZDNet about Flash

Let us all bow our heads for a sombre moment, mourning the loss of what was surely a feature-killer for the Android and Blackberry platforms.

With those camps now pushed to the back and crying over spilt binary, the folks on iOS devices sit perched atop the winners chair, having comfortably taken this round. It would seem that things like better overall user experience and battery life do, indeed, count for something.

Better still, Adobe has reaffirmed its support for HTML5, something that will benefit all users (regardless of platform) in the long run.

I know it’s tough. But, we must band together and maintain a stiff upper lip. And, at the end of the day, it’s not all bad news.

Flash will continue to exist on other computing platforms, like the PC and Mac. You’ll still be able to play those annoying games on Facebook and watch the latest YouTube sensation chant tone-deaf pop songs into their hair brushes.

Nothing, in that respect, has changed.

And, as an extra cherry, Flash will continue to chew your resources and crash your machine -  just as it always has.

Written by Nic

November 9th, 2011 at 9:59 pm